picture optional | :: Sprite | |
charge_animation optional | :: Animation | |
charge_animation_is_looped optional | :: bool | |
charge_light optional | :: LightDefinition | |
charge_cooldown optional | :: uint16 | |
discharge_animation optional | :: Animation | |
discharge_light optional | :: LightDefinition | |
discharge_cooldown optional | :: uint16 |
charge_animation optional | :: Animation | |
charge_animation_is_looped optional | :: bool | |
charge_cooldown optional | :: uint16 | |
charge_light optional | :: LightDefinition | |
discharge_animation optional | :: Animation | |
discharge_cooldown optional | :: uint16 | |
discharge_light optional | :: LightDefinition | |
picture optional | :: Sprite |
Default: 0
Default: 0