Factorio Prototype DocsVersion 1.1.107

CameraEffectTriggerEffectItem :: struct

Inherits from TriggerEffectItem

Properties

type :: "camera-effect"
effect :: string

Required, read by the game and then immediately discarded. [...]

Required, read by the game and then immediately discarded. [...]

duration :: uint8
ease_in_duration optional :: uint8
ease_out_duration optional :: uint8
delay optional :: uint8
full_strength_max_distance optional :: uint16
max_distance optional :: uint16
strength optional :: float

Inherited from TriggerEffectItem
repeat_count optional :: uint16
repeat_count_deviation optional :: uint16
probability optional :: float

Must be greater than 0 and less than or equal to 1.

Must be greater than 0 and less than or equal to 1.

affects_target optional :: bool
show_in_tooltip optional :: bool
damage_type_filters optional :: DamageTypeFilters

Properties

type :: "camera-effect"

effect :: string

Required, read by the game and then immediately discarded. In short: Does nothing.

duration :: uint8

ease_in_duration :: uint8 optional

Default: 0

ease_out_duration :: uint8 optional

Default: 0

delay :: uint8 optional

Default: 0

full_strength_max_distance :: uint16 optional

Default: 0

max_distance :: uint16 optional

Default: 0

strength :: float optional

Default: 0


Type used in

Prototypes

Types