Factorio Prototype DocsVersion 1.1.107

PushBackTriggerEffectItem :: struct

The push back effect used by the discharge defense.

Aims to push the target entity away from the source entity by the distance from the target entity's current position. Searches within double the distance from the pushed to position for the nearest non-colliding position for the target entity to be teleported too. If no valid non-colliding position is found or the target is not teleportable, then no push back occurs.

Inherits from TriggerEffectItem

Properties

type :: "push-back"
distance :: float

Inherited from TriggerEffectItem
repeat_count optional :: uint16
repeat_count_deviation optional :: uint16
probability optional :: float

Must be greater than 0 and less than or equal to 1.

Must be greater than 0 and less than or equal to 1.

affects_target optional :: bool
show_in_tooltip optional :: bool
damage_type_filters optional :: DamageTypeFilters

Properties

type :: "push-back"

distance :: float


Type used in

Prototypes

Types