VariableAmbientSoundLayerStateProperties :: struct
| enabled optional | :: boolean | |
| variant optional | :: uint8 | Index of a layer's variant. [...] |
Index of a layer's variant. [...] | ||
| sequence_length optional | :: RandomRange | Number of samples in a sequence. [...] |
Number of samples in a sequence. [...] | ||
| number_of_repetitions optional | :: RandomRange or ProbabilityTable | The number of times a layer repeats itself until it's considered finished. [...] |
The number of times a layer repeats itself until it's considered finished. [...] | ||
| start_pause optional | :: RandomRange | Pause before a layer starts playing. |
Pause before a layer starts playing. | ||
| pause_between_samples optional | :: RandomRange | Pause between individual samples within a sequence. [...] |
Pause between individual samples within a sequence. [...] | ||
| pause_between_repetitions optional | :: RandomRange | Pause between each repetition of a layer. [...] |
Pause between each repetition of a layer. [...] | ||
| end_pause optional | :: RandomRange | Pause before a layer finishes playing. [...] |
Pause before a layer finishes playing. [...] | ||
| silence_instead_of_sample_probability optional | :: float | A sample replaced by silence still counts as played for the purposes of sequence count, repetition count, pauses, etc. [...] |
A sample replaced by silence still counts as played for the purposes of sequence count, repetition count, pauses, etc. [...] | ||


