Inherits from TriggerEffectItem |
Children |
type | :: "create-particle" | |
particle_name | :: ParticleID | |
initial_height | :: float | |
offset_deviation optional | :: SimpleBoundingBox | |
tile_collision_mask optional | :: CollisionMaskConnector | |
offsets optional | :: array[Vector] | |
initial_height_deviation optional | :: float | |
initial_vertical_speed optional | :: float | |
initial_vertical_speed_deviation optional | :: float | |
speed_from_center optional | :: float | |
speed_from_center_deviation optional | :: float | |
frame_speed optional | :: float | |
frame_speed_deviation optional | :: float | |
movement_multiplier optional | :: float | |
tail_length optional | :: uint8 | Silently capped to a maximum of 100. |
Silently capped to a maximum of 100. | ||
tail_length_deviation optional | :: uint8 | Silently capped to a maximum of 100. |
Silently capped to a maximum of 100. | ||
tail_width optional | :: float | |
rotate_offsets optional | :: bool | |
only_when_visible optional | :: bool | Create particles only when they are in 200 tiles range of any connected player. |
Create particles only when they are in 200 tiles range of any connected player. | ||
apply_tile_tint optional | :: "primary" or "secondary" | |
tint optional | :: Color | Only loaded if |
Only loaded if |
repeat_count optional | :: uint16 | |
repeat_count_deviation optional | :: uint16 | |
probability optional | :: float | Must be greater than |
Must be greater than | ||
affects_target optional | :: bool | |
show_in_tooltip[overridden] optional | :: bool | |
damage_type_filters optional | :: DamageTypeFilters | Guaranteed to work with EntityWithHealthPrototype::damaged_trigger_effect and EntityWithHealthPrototype::dying_trigger_effect. [...] |
Guaranteed to work with EntityWithHealthPrototype::damaged_trigger_effect and EntityWithHealthPrototype::dying_trigger_effect. [...] |
initial_height | :: float | |
particle_name | :: ParticleID | |
type | :: "create-particle" | |
apply_tile_tint optional | :: "primary" or "secondary" | |
frame_speed optional | :: float | |
frame_speed_deviation optional | :: float | |
initial_height_deviation optional | :: float | |
initial_vertical_speed optional | :: float | |
initial_vertical_speed_deviation optional | :: float | |
movement_multiplier optional | :: float | |
offset_deviation optional | :: SimpleBoundingBox | |
offsets optional | :: array[Vector] | |
only_when_visible optional | :: bool | Create particles only when they are in 200 tiles range of any connected player. |
Create particles only when they are in 200 tiles range of any connected player. | ||
rotate_offsets optional | :: bool | |
speed_from_center optional | :: float | |
speed_from_center_deviation optional | :: float | |
tail_length optional | :: uint8 | Silently capped to a maximum of 100. |
Silently capped to a maximum of 100. | ||
tail_length_deviation optional | :: uint8 | Silently capped to a maximum of 100. |
Silently capped to a maximum of 100. | ||
tail_width optional | :: float | |
tile_collision_mask optional | :: CollisionMaskConnector | |
tint optional | :: Color | Only loaded if |
Only loaded if |
affects_target optional | :: bool | |
damage_type_filters optional | :: DamageTypeFilters | Guaranteed to work with EntityWithHealthPrototype::damaged_trigger_effect and EntityWithHealthPrototype::dying_trigger_effect. [...] |
Guaranteed to work with EntityWithHealthPrototype::damaged_trigger_effect and EntityWithHealthPrototype::dying_trigger_effect. [...] | ||
probability optional | :: float | Must be greater than |
Must be greater than | ||
repeat_count optional | :: uint16 | |
repeat_count_deviation optional | :: uint16 | |
show_in_tooltip[overridden] optional | :: bool |
Default: 0
Default: 0
Default: 0
Default: 0
Default: 0
Default: 1
Default: 0
Default: 0
Default: 0
Silently capped to a maximum of 100.
Default: 0
Silently capped to a maximum of 100.
Default: 1
Default: false
Create particles only when they are in 200 tiles range of any connected player.
Default: {1, 1, 1, 1} (white)
Only loaded if apply_tile_tint
is not defined.