
The abstract base of all Triggers.
| entity_flags optional | :: EntityPrototypeFlags | Only prototypes with these flags are affected by the trigger item. |
Only prototypes with these flags are affected by the trigger item. | ||
| collision_mask optional | :: CollisionMaskConnector | Only prototypes with these collision masks are affected by the trigger item. |
Only prototypes with these collision masks are affected by the trigger item. | ||
| ignore_collision_condition optional | :: boolean | |
| trigger_target_mask optional | :: TriggerTargetMask | The trigger affects only prototypes with these masks. |
The trigger affects only prototypes with these masks. | ||
| repeat_count optional | :: uint32 | |
| probability optional | :: float | Must be greater than 0 and less than or equal to 1. |
Must be greater than 0 and less than or equal to 1. | ||
| action_delivery optional | :: TriggerDelivery or array[TriggerDelivery] | |
| force optional | :: ForceCondition | Only entities meeting the force condition are affected by the trigger item. |
Only entities meeting the force condition are affected by the trigger item. | ||
| action_delivery optional | :: TriggerDelivery or array[TriggerDelivery] | |
| collision_mask optional | :: CollisionMaskConnector | Only prototypes with these collision masks are affected by the trigger item. |
Only prototypes with these collision masks are affected by the trigger item. | ||
| entity_flags optional | :: EntityPrototypeFlags | Only prototypes with these flags are affected by the trigger item. |
Only prototypes with these flags are affected by the trigger item. | ||
| force optional | :: ForceCondition | Only entities meeting the force condition are affected by the trigger item. |
Only entities meeting the force condition are affected by the trigger item. | ||
| ignore_collision_condition optional | :: boolean | |
| probability optional | :: float | Must be greater than 0 and less than or equal to 1. |
Must be greater than 0 and less than or equal to 1. | ||
| repeat_count optional | :: uint32 | |
| trigger_target_mask optional | :: TriggerTargetMask | The trigger affects only prototypes with these masks. |
The trigger affects only prototypes with these masks. | ||

Default: All flags
Only prototypes with these flags are affected by the trigger item.

Default: All masks
Only prototypes with these collision masks are affected by the trigger item.

Default: Everything
The trigger affects only prototypes with these masks.

Default: 1

Default: 1
Must be greater than 0 and less than or equal to 1.


Default: All forces
Only entities meeting the force condition are affected by the trigger item.

Prototypes
Types
Defines