AnimatedVector :: struct
| rotations | :: array[VectorRotation] | |
| render_layer optional | :: RenderLayer | Default render layer for the rotations. |
Default render layer for the rotations. | ||
| direction_shift optional | :: DirectionShift | |
Properties
render_layer :: RenderLayer optional 
Type used in
- FluidTurretPrototype::folded_muzzle_animation_shift
- FluidTurretPrototype::preparing_muzzle_animation_shift
- FluidTurretPrototype::prepared_muzzle_animation_shift
- FluidTurretPrototype::starting_attack_muzzle_animation_shift
- FluidTurretPrototype::attacking_muzzle_animation_shift
- FluidTurretPrototype::ending_attack_muzzle_animation_shift
- FluidTurretPrototype::folding_muzzle_animation_shift

