Factorio Prototype DocsVersion 2.0.15

TilePosition :: struct or {int32, int32}

Coordinates of a tile on a map where each integer x/y represents a different tile. This uses the same format as MapPosition, except it rounds any non-integer x/y down to whole numbers. It can be specified either with or without explicit keys.

Properties

x :: int32
y :: int32

Properties

x :: int32

y :: int32

Prototypes

Types

Defines