TreeVariation :: struct
| trunk | :: Animation | If |
If | ||
| leaves | :: Animation | |
| leaf_generation | :: CreateParticleTriggerEffectItem | |
| branch_generation | :: CreateParticleTriggerEffectItem | |
| shadow optional | :: Animation | Shadow must have 1 more |
Shadow must have 1 more | ||
| disable_shadow_distortion_beginning_at_frame optional | :: uint32 | Only loaded if |
Only loaded if | ||
| normal optional | :: Animation | Normal must have the same frame_count as |
Normal must have the same frame_count as | ||
| overlay optional | :: Animation | Overlay must have the same frame_count as |
Overlay must have the same frame_count as | ||
| underwater optional | :: Animation | |
| underwater_layer_offset optional | :: int8 | |
| leaves_when_mined_manually optional | :: uint8 | |
| leaves_when_mined_automatically optional | :: uint8 | |
| leaves_when_damaged optional | :: uint8 | This value is multiplied with the percent of health lost. |
This value is multiplied with the percent of health lost. | ||
| leaves_when_destroyed optional | :: uint8 | |
| branches_when_mined_manually optional | :: uint8 | |
| branches_when_mined_automatically optional | :: uint8 | |
| branches_when_damaged optional | :: uint8 | This value is multiplied with the percent of health lost. |
This value is multiplied with the percent of health lost. | ||
| branches_when_destroyed optional | :: uint8 | |
| water_reflection optional | :: WaterReflectionDefinition | |


