Named noise functions are defined in the same way as NamedNoiseExpression except that they also have parameters.
Named noise functions are available to be used in NoiseExpressions.
Inherits from Prototype « PrototypeBase |
parameters | :: array[string] | The order of the parameters matters because functions can also be called with positional arguments. [...] |
The order of the parameters matters because functions can also be called with positional arguments. [...] | ||
expression | :: NoiseExpression | |
local_expressions optional | :: dictionary[string → NoiseExpression] | A map of expression name to expression. [...] |
A map of expression name to expression. [...] | ||
local_functions optional | :: dictionary[string → NoiseFunction] | A map of function name to function. [...] |
A map of function name to function. [...] |
factoriopedia_alternative optional | :: string | The ID type corresponding to the prototype that inherits from this. [...] |
The ID type corresponding to the prototype that inherits from this. [...] |
type | :: string | Specifies the kind of prototype this is. [...] |
Specifies the kind of prototype this is. [...] | ||
name | :: string | Unique textual identification of the prototype. [...] |
Unique textual identification of the prototype. [...] | ||
order optional | :: Order | Used to order prototypes in inventory, recipes and GUIs. [...] |
Used to order prototypes in inventory, recipes and GUIs. [...] | ||
localised_name optional | :: LocalisedString | Overwrites the name set in the locale file. [...] |
Overwrites the name set in the locale file. [...] | ||
localised_description optional | :: LocalisedString | Overwrites the description set in the locale file. [...] |
Overwrites the description set in the locale file. [...] | ||
factoriopedia_descriptionnew optional | :: LocalisedString | Provides additional description used in factoriopedia. |
Provides additional description used in factoriopedia. | ||
subgroupnew optional | :: ItemSubGroupID | The name of an ItemSubGroup. |
The name of an ItemSubGroup. | ||
hiddennew optional | :: bool | |
hidden_in_factoriopedianew optional | :: bool | |
parameternew optional | :: bool | Whether the prototype is a special type which can be used to parametrize blueprints and doesn't have other function. |
Whether the prototype is a special type which can be used to parametrize blueprints and doesn't have other function. | ||
factoriopedia_simulationnew optional | :: SimulationDefinition | The simulation shown when looking at this prototype in the Factoriopedia GUI. |
The simulation shown when looking at this prototype in the Factoriopedia GUI. |
expression | :: NoiseExpression | |
parameters | :: array[string] | The order of the parameters matters because functions can also be called with positional arguments. [...] |
The order of the parameters matters because functions can also be called with positional arguments. [...] | ||
local_expressions optional | :: dictionary[string → NoiseExpression] | A map of expression name to expression. [...] |
A map of expression name to expression. [...] | ||
local_functions optional | :: dictionary[string → NoiseFunction] | A map of function name to function. [...] |
A map of function name to function. [...] |
factoriopedia_alternative optional | :: string | The ID type corresponding to the prototype that inherits from this. [...] |
The ID type corresponding to the prototype that inherits from this. [...] |
name | :: string | Unique textual identification of the prototype. [...] |
Unique textual identification of the prototype. [...] | ||
type | :: string | Specifies the kind of prototype this is. [...] |
Specifies the kind of prototype this is. [...] | ||
factoriopedia_descriptionnew optional | :: LocalisedString | Provides additional description used in factoriopedia. |
Provides additional description used in factoriopedia. | ||
factoriopedia_simulationnew optional | :: SimulationDefinition | The simulation shown when looking at this prototype in the Factoriopedia GUI. |
The simulation shown when looking at this prototype in the Factoriopedia GUI. | ||
hiddennew optional | :: bool | |
hidden_in_factoriopedianew optional | :: bool | |
localised_description optional | :: LocalisedString | Overwrites the description set in the locale file. [...] |
Overwrites the description set in the locale file. [...] | ||
localised_name optional | :: LocalisedString | Overwrites the name set in the locale file. [...] |
Overwrites the name set in the locale file. [...] | ||
order optional | :: Order | Used to order prototypes in inventory, recipes and GUIs. [...] |
Used to order prototypes in inventory, recipes and GUIs. [...] | ||
parameternew optional | :: bool | Whether the prototype is a special type which can be used to parametrize blueprints and doesn't have other function. |
Whether the prototype is a special type which can be used to parametrize blueprints and doesn't have other function. | ||
subgroupnew optional | :: ItemSubGroupID | The name of an ItemSubGroup. |
The name of an ItemSubGroup. |
The order of the parameters matters because functions can also be called with positional arguments.
A function can't have more than 255 parameters.
A map of expression name to expression.
Local expressions are meant to store data locally similar to local variables in Lua. Their purpose is to hold noise expressions used multiple times in the named noise expression, or just to tell the reader that the local expression has a specific purpose. Local expressions can access other local definitions and also function parameters, but recursive definitions aren't supported.
A map of function name to function.
Local functions serve the same purpose as local expressions - they aren't visible outside of the specific prototype and they have access to other local definitions.
{
type = "noise-function",
name = "random_between",
parameters = {"from", "to"},
expression = "random_penalty{x = x, y = y, source = to, amplitude = to - from}"
}
{
type = "noise-function",
name = "finish_elevation",
parameters = {"elevation", "segmentation_multiplier"},
expression = "min((elevation - water_level) / segmentation_multiplier, <more stuff>, starting_lake_distance / 16 + starting_lake_noise / 2)",
local_expressions =
{
starting_lake_distance = "distance_from_nearest_point{x = x, y = y, points = starting_lake_positions, maximum_distance = 1024}",
starting_lake_noise = "quick_multioctave_noise_persistence{<more stuff>}"
}
}