Factorio Prototype DocsVersion 2.0.26

ParticlePrototype 'optimized-particle'

An entity with a limited lifetime that can use trigger effects.

Inherits from Prototype « PrototypeBase

Properties

pictures optional :: AnimationVariations

Picture variation count and individual frame count must be equal to shadow variation count.

Picture variation count and individual frame count must be equal to shadow variation count.

life_time :: uint16

Can't be 1.

Can't be 1.

shadows optional :: AnimationVariations

Shadow variation variation count and individual frame count must be equal to picture variation count.

Shadow variation variation count and individual frame count must be equal to picture variation count.

draw_shadow_when_on_ground optional :: bool
regular_trigger_effect optional :: TriggerEffect
ended_in_water_trigger_effect optional :: TriggerEffect
ended_on_ground_trigger_effect optional :: TriggerEffect
render_layer optional :: RenderLayer
render_layer_when_on_ground optional :: RenderLayer
regular_trigger_effect_frequency optional :: uint32

Can't be 1.

Can't be 1.

movement_modifier_when_on_ground optional :: float
movement_modifier optional :: float
vertical_acceleration optional :: float

Has to be >= -0.01 and <= 0.01.

Has to be >= -0.01 and <= 0.01.

mining_particle_frame_speed optional :: float
fade_away_duration optional :: uint16

Defaults to life_time / 5, but at most 60. [...]

Defaults to life_time / 5, but at most 60. [...]

Inherited from Prototype
factoriopedia_alternative optional :: string

The ID type corresponding to the prototype that inherits from this. [...]

The ID type corresponding to the prototype that inherits from this. [...]

Inherited from PrototypeBase
type :: string

Specifies the kind of prototype this is. [...]

Specifies the kind of prototype this is. [...]

name :: string

Unique textual identification of the prototype. [...]

Unique textual identification of the prototype. [...]

order optional :: Order

Used to order prototypes in inventory, recipes and GUIs. [...]

Used to order prototypes in inventory, recipes and GUIs. [...]

localised_name optional :: LocalisedString

Overwrites the name set in the locale file. [...]

Overwrites the name set in the locale file. [...]

localised_description optional :: LocalisedString

Overwrites the description set in the locale file. [...]

Overwrites the description set in the locale file. [...]

factoriopedia_descriptionnew optional :: LocalisedString

Provides additional description used in factoriopedia.

Provides additional description used in factoriopedia.

subgroupnew optional :: ItemSubGroupID

The name of an ItemSubGroup.

The name of an ItemSubGroup.

hiddennew optional :: bool
hidden_in_factoriopedianew optional :: bool
parameternew optional :: bool

Whether the prototype is a special type which can be used to parametrize blueprints and doesn't have other function.

Whether the prototype is a special type which can be used to parametrize blueprints and doesn't have other function.

factoriopedia_simulationnew optional :: SimulationDefinition

The simulation shown when looking at this prototype in the Factoriopedia GUI.

The simulation shown when looking at this prototype in the Factoriopedia GUI.

Properties

pictures :: AnimationVariations optional

Picture variation count and individual frame count must be equal to shadow variation count.

life_time :: uint16

Can't be 1.

shadows :: AnimationVariations optional

Shadow variation variation count and individual frame count must be equal to picture variation count.

draw_shadow_when_on_ground :: bool optional

Default: true

regular_trigger_effect :: TriggerEffect optional

ended_in_water_trigger_effect :: TriggerEffect optional

ended_on_ground_trigger_effect :: TriggerEffect optional

render_layer :: RenderLayer optional

Default: "object"

render_layer_when_on_ground :: RenderLayer optional

Default: "lower-object"

regular_trigger_effect_frequency :: uint32 optional

Default: 0

Can't be 1.

movement_modifier_when_on_ground :: float optional

Default: 0.8

movement_modifier :: float optional

Default: 1

vertical_acceleration :: float optional

Default: -0.004

Has to be >= -0.01 and <= 0.01.

mining_particle_frame_speed :: float optional

Default: 0

fade_away_duration :: uint16 optional

Defaults to life_time / 5, but at most 60. If this is 0, it is silently changed to 1.

Prototypes

Types

Defines