orientation_shift optional | :: float | Angle in radian, which is internally converted to a RealOrientation. |
Angle in radian, which is internally converted to a RealOrientation. | ||
is_contractible_by_cropping optional | :: bool | |
should_scale_for_perspective optional | :: bool | |
scale_to_fit_model optional | :: bool | |
allow_sprite_rotation optional | :: bool | |
snap_start optional | :: float | |
snap_end optional | :: float | |
snap_end_arm_extent_multiplier optional | :: float | |
name optional | :: string | |
dying_effect optional | :: CranePartDyingEffect | |
relative_position optional | :: Vector3D | |
relative_position_grappler optional | :: Vector3D | |
static_length optional | :: Vector3D | |
extendable_length optional | :: Vector3D | |
static_length_grappler optional | :: Vector3D | |
extendable_length_grappler optional | :: Vector3D | |
sprite optional | :: Sprite | |
rotated_sprite optional | :: RotatedSprite | Only loaded if |
Only loaded if | ||
sprite_shadow optional | :: Sprite | |
rotated_sprite_shadow optional | :: RotatedSprite | Only loaded if |
Only loaded if | ||
sprite_reflection optional | :: Sprite | |
rotated_sprite_reflection optional | :: RotatedSprite | Only loaded if |
Only loaded if | ||
layer optional | :: int8 |
allow_sprite_rotation optional | :: bool | |
dying_effect optional | :: CranePartDyingEffect | |
extendable_length optional | :: Vector3D | |
extendable_length_grappler optional | :: Vector3D | |
is_contractible_by_cropping optional | :: bool | |
layer optional | :: int8 | |
name optional | :: string | |
orientation_shift optional | :: float | Angle in radian, which is internally converted to a RealOrientation. |
Angle in radian, which is internally converted to a RealOrientation. | ||
relative_position optional | :: Vector3D | |
relative_position_grappler optional | :: Vector3D | |
rotated_sprite optional | :: RotatedSprite | Only loaded if |
Only loaded if | ||
rotated_sprite_reflection optional | :: RotatedSprite | Only loaded if |
Only loaded if | ||
rotated_sprite_shadow optional | :: RotatedSprite | Only loaded if |
Only loaded if | ||
scale_to_fit_model optional | :: bool | |
should_scale_for_perspective optional | :: bool | |
snap_end optional | :: float | |
snap_end_arm_extent_multiplier optional | :: float | |
snap_start optional | :: float | |
sprite optional | :: Sprite | |
sprite_reflection optional | :: Sprite | |
sprite_shadow optional | :: Sprite | |
static_length optional | :: Vector3D | |
static_length_grappler optional | :: Vector3D |
Default: 0
Angle in radian, which is internally converted to a RealOrientation.
Default: 0
Default: 0
Default: 0
Default: ""
Only loaded if sprite
is not defined.
Only loaded if sprite_shadow
is not defined.
Only loaded if sprite_reflection
is not defined.
Default: 0