Inherits from TriggerItem |
type | :: "area" | |
radius | :: double | |
trigger_from_target optional | :: bool | |
target_entities optional | :: bool | |
show_in_tooltip optional | :: bool | |
collision_mode optional | :: "distance-from-collision-box" or "distance-from-center" |
entity_flags optional | :: EntityPrototypeFlags | Only prototypes with these flags are affected by the trigger item. |
Only prototypes with these flags are affected by the trigger item. | ||
collision_mask optional | :: CollisionMaskConnector | Only prototypes with these collision masks are affected by the trigger item. |
Only prototypes with these collision masks are affected by the trigger item. | ||
ignore_collision_condition optional | :: bool | |
trigger_target_mask optional | :: TriggerTargetMask | The trigger affects only prototypes with these masks. |
The trigger affects only prototypes with these masks. | ||
repeat_count optional | :: uint32 | |
probability optional | :: float | Must be greater than 0 and less than or equal to 1. |
Must be greater than 0 and less than or equal to 1. | ||
action_delivery optional | :: TriggerDelivery or array[TriggerDelivery] | |
force optional | :: ForceCondition | Only entities meeting the force condition are affected by the trigger item. |
Only entities meeting the force condition are affected by the trigger item. |
radius | :: double | |
type | :: "area" | |
collision_mode optional | :: "distance-from-collision-box" or "distance-from-center" | |
show_in_tooltip optional | :: bool | |
target_entities optional | :: bool | |
trigger_from_target optional | :: bool |
action_delivery optional | :: TriggerDelivery or array[TriggerDelivery] | |
collision_mask optional | :: CollisionMaskConnector | Only prototypes with these collision masks are affected by the trigger item. |
Only prototypes with these collision masks are affected by the trigger item. | ||
entity_flags optional | :: EntityPrototypeFlags | Only prototypes with these flags are affected by the trigger item. |
Only prototypes with these flags are affected by the trigger item. | ||
force optional | :: ForceCondition | Only entities meeting the force condition are affected by the trigger item. |
Only entities meeting the force condition are affected by the trigger item. | ||
ignore_collision_condition optional | :: bool | |
probability optional | :: float | Must be greater than 0 and less than or equal to 1. |
Must be greater than 0 and less than or equal to 1. | ||
repeat_count optional | :: uint32 | |
trigger_target_mask optional | :: TriggerTargetMask | The trigger affects only prototypes with these masks. |
The trigger affects only prototypes with these masks. |