Controls sounds during procession.
type | :: ProcessionAudioEventType | |
usage optional | :: ProcessionAudioUsage | Has to be defined unless the type is "stop-looped-sound". |
Has to be defined unless the type is "stop-looped-sound". | ||
audio optional | :: ProcessionAudio | Has to be defined unless the type is "stop-looped-sound". |
Has to be defined unless the type is "stop-looped-sound". | ||
loop_id optional | :: uint32 | Has to be defined unless the type is "play-sound". |
Has to be defined unless the type is "play-sound". |
type | :: ProcessionAudioEventType | |
audio optional | :: ProcessionAudio | Has to be defined unless the type is "stop-looped-sound". |
Has to be defined unless the type is "stop-looped-sound". | ||
loop_id optional | :: uint32 | Has to be defined unless the type is "play-sound". |
Has to be defined unless the type is "play-sound". | ||
usage optional | :: ProcessionAudioUsage | Has to be defined unless the type is "stop-looped-sound". |
Has to be defined unless the type is "stop-looped-sound". |
Has to be defined unless the type is "stop-looped-sound".
Has to be defined unless the type is "stop-looped-sound".
Has to be defined unless the type is "play-sound".