Factorio Prototype DocsVersion 2.0.15

ProcessionAudioEvent :: struct

Controls sounds during procession.

Properties

type :: ProcessionAudioEventType
usage optional :: ProcessionAudioUsage

Has to be defined unless the type is "stop-looped-sound".

Has to be defined unless the type is "stop-looped-sound".

audio optional :: ProcessionAudio

Has to be defined unless the type is "stop-looped-sound".

Has to be defined unless the type is "stop-looped-sound".

loop_id optional :: uint32

Has to be defined unless the type is "play-sound".

Has to be defined unless the type is "play-sound".

Properties

usage :: ProcessionAudioUsage optional

Has to be defined unless the type is "stop-looped-sound".

audio :: ProcessionAudio optional

Has to be defined unless the type is "stop-looped-sound".

loop_id :: uint32 optional

Has to be defined unless the type is "play-sound".

Prototypes

Types

Defines