Factorio Prototype DocsVersion 2.0.26

AmmoCategory 'ammo-category' changed

An ammo category. Each weapon has an ammo category, and can use any ammo with the same ammo category. Ammo categories can also be upgraded by technologies.

Prototype limited to 255 total instances.

Inherits from Prototype « PrototypeBase

Properties

bonus_gui_order optional :: Order
iconsnew optional :: array[IconData]

Can't be an empty array.

Can't be an empty array.

iconnew optional :: FileName

Path to the icon file. [...]

Path to the icon file. [...]

icon_sizenew optional :: SpriteSizeType

The size of the square icon, in pixels. [...]

The size of the square icon, in pixels. [...]

Inherited from Prototype
factoriopedia_alternative optional :: string

The ID type corresponding to the prototype that inherits from this. [...]

The ID type corresponding to the prototype that inherits from this. [...]

Inherited from PrototypeBase
type :: string

Specifies the kind of prototype this is. [...]

Specifies the kind of prototype this is. [...]

name :: string

Unique textual identification of the prototype. [...]

Unique textual identification of the prototype. [...]

order optional :: Order

Used to order prototypes in inventory, recipes and GUIs. [...]

Used to order prototypes in inventory, recipes and GUIs. [...]

localised_name optional :: LocalisedString

Overwrites the name set in the locale file. [...]

Overwrites the name set in the locale file. [...]

localised_description optional :: LocalisedString

Overwrites the description set in the locale file. [...]

Overwrites the description set in the locale file. [...]

factoriopedia_descriptionnew optional :: LocalisedString

Provides additional description used in factoriopedia.

Provides additional description used in factoriopedia.

subgroupnew optional :: ItemSubGroupID

The name of an ItemSubGroup.

The name of an ItemSubGroup.

hiddennew optional :: bool
hidden_in_factoriopedianew optional :: bool
parameternew optional :: bool

Whether the prototype is a special type which can be used to parametrize blueprints and doesn't have other function.

Whether the prototype is a special type which can be used to parametrize blueprints and doesn't have other function.

factoriopedia_simulationnew optional :: SimulationDefinition

The simulation shown when looking at this prototype in the Factoriopedia GUI.

The simulation shown when looking at this prototype in the Factoriopedia GUI.

Properties

bonus_gui_order :: Order optional

Default: ""

icons :: array[IconData] optional new

Can't be an empty array.

icon :: FileName optional new

Path to the icon file.

Only loaded if icons is not defined.

icon_size :: SpriteSizeType optional new

Default: 64

The size of the square icon, in pixels. E.g. 32 for a 32px by 32px icon. Must be larger than 0.

Only loaded if icons is not defined.

Prototypes

Types

Defines