Factorio Prototype DocsVersion 2.0.26

InterruptibleSound :: struct

Properties

sound optional :: Sound

At least one of sound and stopped_sound has to be defined.

At least one of sound and stopped_sound has to be defined.

minimal_change_per_tick optional :: float
stopped_sound optional :: Sound

At least one of sound and stopped_sound has to be defined.

At least one of sound and stopped_sound has to be defined.

minimal_sound_duration_for_stopped_sound optional :: uint16

Has to be greater or equal to 1.

Has to be greater or equal to 1.

fade_ticks optional :: uint32

Properties

sound :: Sound optional

At least one of sound and stopped_sound has to be defined.

minimal_change_per_tick :: float optional

Default: 0

stopped_sound :: Sound optional

At least one of sound and stopped_sound has to be defined.

minimal_sound_duration_for_stopped_sound :: uint16 optional

Default: 1

Has to be greater or equal to 1.

fade_ticks :: uint32 optional

Default: 0

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Defines