TipsAndTricksItem 'tips-and-tricks-item'
| Inherits from PrototypeBase |
| image optional | :: FileName | |
| simulation optional | :: SimulationDefinition | |
| tag optional | :: string | String to add in front of the tips and trick entries name. [...] |
String to add in front of the tips and trick entries name. [...] | ||
| category optional | :: string | Name of a TipsAndTricksItemCategory, used for the sorting of this tips and tricks entry. [...] |
Name of a TipsAndTricksItemCategory, used for the sorting of this tips and tricks entry. [...] | ||
| indent optional | :: uint8 | The tips and tricks entry is indented by |
The tips and tricks entry is indented by | ||
| is_title optional | :: boolean | Whether the tip title on the left in the tips and tricks GUI should use the "title_tip_item" style (semi bold font). |
Whether the tip title on the left in the tips and tricks GUI should use the "title_tip_item" style (semi bold font). | ||
| trigger optional | :: TipTrigger | Condition for when the tip notification should be shown to the player. |
Condition for when the tip notification should be shown to the player. | ||
| skip_trigger optional | :: TipTrigger | Condition for never showing the tip notification to the player. |
Condition for never showing the tip notification to the player. | ||
| tutorial optional | :: string | Name of a TutorialDefinition. |
Name of a TutorialDefinition. | ||
| starting_status optional | :: TipStatus | |
| dependencies optional | :: array[string] | An array of names of other tips and tricks items. [...] |
An array of names of other tips and tricks items. [...] | ||
| player_input_method_filter optional | :: PlayerInputMethodFilter | |
| icons optional | :: array[IconData] | Can't be an empty array. |
Can't be an empty array. | ||
| icon optional | :: FileName | Path to the icon file. [...] |
Path to the icon file. [...] | ||
| icon_size optional | :: SpriteSizeType | The size of the square icon, in pixels. [...] |
The size of the square icon, in pixels. [...] | ||
| type | :: string | Specifies the kind of prototype this is. [...] |
Specifies the kind of prototype this is. [...] | ||
| name | :: string | Unique textual identification of the prototype. [...] |
Unique textual identification of the prototype. [...] | ||
| order[overridden] optional | :: Order | Used to order prototypes in inventory, recipes and GUIs. [...] |
Used to order prototypes in inventory, recipes and GUIs. [...] | ||
| localised_name optional | :: LocalisedString | Overwrites the name set in the locale file. [...] |
Overwrites the name set in the locale file. [...] | ||
| localised_description optional | :: LocalisedString | Overwrites the description set in the locale file. [...] |
Overwrites the description set in the locale file. [...] | ||
| factoriopedia_description optional | :: LocalisedString | Provides additional description used in factoriopedia. |
Provides additional description used in factoriopedia. | ||
| subgroup optional | :: ItemSubGroupID | The name of an ItemSubGroup. |
The name of an ItemSubGroup. | ||
| hidden optional | :: boolean | |
| hidden_in_factoriopedia optional | :: boolean | |
| parameter optional | :: boolean | Whether the prototype is a special type which can be used to parametrize blueprints and doesn't have other function. |
Whether the prototype is a special type which can be used to parametrize blueprints and doesn't have other function. | ||
| factoriopedia_simulation optional | :: SimulationDefinition | The simulation shown when looking at this prototype in the Factoriopedia GUI. |
The simulation shown when looking at this prototype in the Factoriopedia GUI. | ||


