Factorio Prototype DocsVersion 2.1.7

TileCollisionMaskConnector - Prototype Docs

TileCollisionMaskConnector :: struct new

The base game provides common collision mask functions in a Lua file in the core lualib.

Properties

layersnew :: dictionary[CollisionLayerID → true]

Every key in the dictionary is the name of one layer the object collides with. [...]

Every key in the dictionary is the name of one layer the object collides with. [...]

Properties

layers :: dictionary[CollisionLayerID → true] new

Every key in the dictionary is the name of one layer the object collides with. The value is meaningless and always true. An empty table means that no layers are set.

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