TreeGrowth :: struct new
| growth_warpnew | :: Sprite | Encodes the initial UV offset at a given pixel, used to sample TreeGrowth::trunk_warp. [...] |
Encodes the initial UV offset at a given pixel, used to sample TreeGrowth::trunk_warp. [...] | ||
| trunk_warpnew | :: Sprite | Encodes the UV offset at a given pixel, used to sample the trunk texture, and TreeGrowth::harvest_warp. [...] |
Encodes the UV offset at a given pixel, used to sample the trunk texture, and TreeGrowth::harvest_warp. [...] | ||
| harvest_warpnew | :: Sprite | Encodes the UV offset at a given pixel, used to sample the leaves texture. [...] |
Encodes the UV offset at a given pixel, used to sample the leaves texture. [...] | ||
| shadow_warpnew | :: Sprite | Encodes the UV offset at a given pixel, used to sample the shadow texture. [...] |
Encodes the UV offset at a given pixel, used to sample the shadow texture. [...] | ||
| trunk_alphanew | :: Sprite | Encodes the point in time (0-1) since the plant started growing, at which a given pixel of the trunk texture becomes visible. [...] |
Encodes the point in time (0-1) since the plant started growing, at which a given pixel of the trunk texture becomes visible. [...] | ||
| harvest_alphanew | :: Sprite | Encodes the point in time (0-1) since the plant started growing, at which a given pixel of the leaves texture becomes visible. [...] |
Encodes the point in time (0-1) since the plant started growing, at which a given pixel of the leaves texture becomes visible. [...] | ||
| shadow_alphanew | :: Sprite | Encodes the point in time (0-1) since the plant started growing, at which a given pixel of the shadow texture becomes visible. [...] |
Encodes the point in time (0-1) since the plant started growing, at which a given pixel of the shadow texture becomes visible. [...] | ||
| progress_exponentnew | :: float | Exponent for the easing function of the growth progress (progress ^ progressExponent) which is used by the growth animation. |
Exponent for the easing function of the growth progress (progress ^ progressExponent) which is used by the growth animation. | ||


